Houndmaster

From Vagante Wiki
Jump to: navigation, search

Version 1.05.2 (Live) 1.042.1 (Beta/Experimental)

DISCLAIMER: Certain features presented on this page may be in the beta version of the game but not the live version.

Ranger Skins New.png


The Houndmaster is one of the Classes you can play as in Vagante with focuses on club combat and control of a dog companion.

Starting Set[edit | edit source]

HP STR DEX VIT INT LCK
70 3 2 2 1 1


Weapons
Name Damage Attack Speed Stats Description
Wooden Club 1-3 Fast --- "It's a stout stick of wood, with nails sticking out of its blunt end."
Items
Name Description
Pet Whistle "Hold UP and Interact to use. Whistle once to summon your companion, twice to order them to wait."

Affinities[edit | edit source]

Berserk Icon New.png Pet Bond
Level 1 Share Potion Share beneficial potions with your pet.
Level 2 Command Aura You now have an aura that increases your pets stats when near.
Level 3 Substitute Damage you take is split between you and your pet.
Level 4 Item Bond Your equipped weapon and chest armor gives bonuses to your pet.
Berserk Icon New.png Pet Offense
Level 1 Lunge Your pet can now lunge attack.
Level 2 Weak Point Attacks critically hit more often than normal.
Level 3 Limit Break Your pet can sometimes lunge multiple times in a row.
Berserk Icon New.png Pet Utility
Level 1 Sharp Ears Your pet reacts much quicker to whistles.
Level 2 Furry Missile Your pet deals damage to hit enemies when thrown.
Level 3 Bouncy Your pet bounces when thrown.
Dagger Icon New.png Club
Level 1 Fatigue Club attacks stun enemies more.
Level 2 Charged Attack Hold the attack button to charge up your swing.
Level 3 Shockwave Fully charged attacks unleash shockwaves.
Level 4 Faster Charge Attacks charge up quicker.

Pet Trivia[edit | edit source]

  • The Houndmaster's pet automatically targets nearby enemies. It will stop attacking when the Pet Whistle is used.
  • The pet is immune to spikes and knife traps.
  • If the pet dies, it can be revived by pressing the interact button while standing over it. The pet can only be revived once per level. It will also be revived when the level is exited.
  • The pet will lunge immediately at the moment Pet Offense Level 1 is unlocked and there is an enemy in range.
  • Pet Utility
    • Furry Missile's damage starts increasing from the level it was learned onward.
    • The pet will bounce back to the original position that it was thrown from when bouncing from the first hit enemy in a direct trajectory.
  • Pet Bond Level 4
    • On-hit armor attributes such as Attackers will sometimes get burned do not work with Pet Bond Level 4.
    • Any melee weapon attribute except for +Knockback, Fairy Magic, and Life Steal will propagate to the pet.
    • Additional stats gained from a given equipped weapon and chest armor will be allocated to the pet.
    • Certain permanent stats gained from drinking potions will be allocated to the pet once Pet Bond Level 4 is active. The following stats are allocated: STR, VIT, LCK, DEF, and all elemental resistances. Other stats do not have any effect.
  • Additional STR from potions and weapons and armor will increase throw distance of the pet and also increase damage of Pet Utility Level 2 if Pet Bond Level 4 is active.
  • Most potions do not work with Pet Bond Level 1. Only Potions of Regeneration will take effect on the pet while the affinity is active.
Vagante
Adventurers KnightRogueMageWildlingHoundmaster
Items EquipmentWeaponsArmorSpells
Areas Dark CavesForestCatacombsRift
Side Areas RuinsForest TempleTowerFactory
World MonstersBossesShopsChests