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Cultist
Main Info
HP 16
Champion HP 80
Area Ruins

Cultists are monsters that appear in The Ruins.

Behavior[ | ]

After noticing the player, the Cultist will start casting one of its three spells. You can interrupt the casting animation by damaging the Cultist. It can detect the player through stealth but will not attack until it takes damage (either from the player or a trap).

Abilities[ | ]

It can summon a Demon Dog or a Demon Armor. Only one monster can be summoned.

It can cast an Icebolt spell that deals around 8 damage and freezes the player after a short delay.


Champion Variant[ | ]

The champion variant has red and dark grey colors, casts a new spell similar to Iceball instead of Icebolt, and attacks much more often. The projectile deals 5 ice damage and freezes the player for a long period of time, long enough to enable followup attacks of up to 2 more Iceballs, further damaging the player.

The projectile will spawn blocks of ice when it hits terrain, similar to the player version of the spell, and can't travel through terrain like Icebolt does.

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