Vagante Wiki
Explore
Main Page
All Pages
Interactive Maps
Wiki Pages
Main page
Monsters
Bosses
Areas
Classes
Items
Guides
Shrines
Unlockables
Navigation
Community portal
Recent changes
Random page
Admin noticeboard
Portals
Official Website
Official Discord
Official Forum
Development Blog
Game Changelog
Steam Store Page
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Vagante Wiki
134
pages
Explore
Main Page
All Pages
Interactive Maps
Wiki Pages
Main page
Monsters
Bosses
Areas
Classes
Items
Guides
Shrines
Unlockables
Navigation
Community portal
Recent changes
Random page
Admin noticeboard
Portals
Official Website
Official Discord
Official Forum
Development Blog
Game Changelog
Steam Store Page
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Mage
Back to page
Edit
VisualEditor
View history
Talk (1)
Edit Page
Mage
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Gameversion}} [[File:Mage_Skins_New_Fix.png]] The '''Mage''' is one of the [[Classes]] you can play as in [[Vagante]] with focuses on [[Spells]] and elemental enchantments. ==Starting Set== {{ClassStats |HP=60 |STR=0 |DEX=2 |VIT=1 |INT=10 |LCK=0 }} {| border="1" style="border-collapse:separate" class="wikitable" !colspan="5" style="border: 0.5px solid #b86e2b; border-radius: 4px; background-color: #391d0b"|Weapons |- !Name !Damage !Attack Speed !Charge !Description |- |Magic Rod |0-1 |Fast |6/6 |"A magical weapon that recharges from hitting enemies. Hold attack to use." |} == Affinities == {| border="1" style="border-collapse:collapse" class="wikitable" style="text-align:center;" !colspan="3" style="text-align:left;"|[[File:Alchemy_Icon_New.png|16px]] Alchemy |- ! scope="row"|Level 1 |Potion Knowledge||All potions are identified. |- ! scope="row"|Level 2 |Chemical Transmutation||Combine different potions to make a new potion. (Press the cast spell button while hovering over a potion, drag it onto another potion and press the cast spell button again) |- ! scope="row"|Level 3 |Alchemist||Potions you drink have stronger effects. |- ! scope="row"|Level 4 |Exceed||Occasionally quaff potions multiple times. |- !colspan="3" style="text-align:left;"|[[File:Spellcaster_Icon_New.png|16px]] Spellcaster |- ! scope="row"|Level 1 |Recovery||Spell cooldowns are reduced by 25%. |- ! scope="row"|Level 2 |Critical Magic||Chance to deal critical spell damage. |- ! scope="row"|Level 3 |Resilience||Spell casting cannot be interrupted. |- ! scope="row"|Level 4 |Spell Charge||Enables complete movement control while casting a spell. |- !colspan="3" style="text-align:left;"|[[File:Enchant_Icon_New.png|16px]] Enchant |- ! scope="row"|Level 1 |Novice Enchanter||Bestow a spell's power unto the user by pressing Interact during a fully-concentrated spell cast. |- ! scope="row"|Level 2 |Elemental Adept||Higher tier spells bestow greater enchantments. Additionally, gain the ability to wield 2 elemental enchantments. |- ! scope="row"|Level 3 |Rune Scribe||Etch elemental runes upon your equipped weapon. Additionally, gain the ability to wield 3 elemental enchantments.<br />''Permanently adds the element to the weapon's effects.'' |- !colspan="3" style="text-align:left;"|[[File:Rod_Icon_New.png|16px]] Rod |- ! scope="row"|Level 1 |Rod Adept||Increase rod recharge rate. |- ! scope="row"|Level 2 |Overcharge||Charge rod cast to increase damage. |- ! scope="row"|Level 3 |Spell Syphon||Rods will recharge from spell damage. |- ! scope="row"|Level 4 |Leech Cast||Auto-cast rods if attack hits an enemy. |- ! scope="row"|Level 5 |Conductor||Automatically cast your current spell after overcharging rod. |} ==Enchant== The mages Enchant tree allows for self-casting of a [[Spells|spell]] to bestow its effects onto your body or weapon. The strength of these effects is not affected by [[Adventurers#Attributes|INT]]. <u>The difference between the levels of elemental enchants are barely noticable, if at all.</u> {| class="wikitable" ! colspan="2" |Fire ! colspan="2" |Weapon Enchantments |- |Flame Pillar |Level 1 flame enchant. Hitting enemies will apply the burn status affect. |Burning |Fire Spell |- |Fireball |Level 2 flame enchant. Hitting enemies will apply the burn status effect. |Shocking |Lightning Spell |- |Fire Shield |Level 3 flame enchant. Hitting enemies will apply the burn status effect. |Freezing |Ice Spell |- ! colspan="2" |Ice ! colspan="2" |Miscellaneous |- |Iceball |Level 1 ice enchant. Hitting enemies will apply the freeze the enemy temporarily. <BR /> There is no cooldown, however there is only a 50% chance of activation per hit. |temporary +2 Defense buff (stackable) |Spirits |- |Frost Nova |Level 2 ice enchant. Hitting enemies will apply the freeze the enemy temporarily. <BR /> There is no cooldown, however there is only a 50% chance of activation per hit. |temporary +2 Strength buff (stackable) |Magic Missile |- ! colspan="2" |Lightning |temporary +2 Speed buff (stackable) |Blink |- |Eleclance |Level 1 lightning enchant. Hitting enemies will electrocute them for extra damage. <BR /> Will also cause electricty damage to all creatures (including you) in any body of water you are in. |temporary +2 Strength buff (stackable) |Shockwave |- |Lightning |Level 2 lightning enchant. Hitting enemies will electrocute them for extra damage. <BR /> Will also cause electricty damage to all creatures (including you) in any body of water you are in. |Inflicts self damage and spawns 3-6 spirits that home in and deal 10-15 damage each. The spirits' damage scales on your INT |Evil Transformation |- |Chain Lightning |Level 3 lightning enchant. Hitting enemies will electrocute them for extra damage. <BR /> Will also cause electricty damage to all creatures (including you) in any body of water you are in. |Freezes you. (Placeholder) |Summon Monster |- |Magic Missile |Turns a [[Weapons#Throwable Weapons|Boomerang]] into an [[Weapons#Throwable Weapons|Enchanted Boomerang]]. |Freezes you. (Placeholder) |Charm |} {{Vagante}} [[Category:Adventurers]]
Summary:
Please note that all contributions to the Vagante Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:ClassStats
(
view source
)
Template:Gameversion
(
view source
)
Template:Vagante
(
view source
)
Follow on IG
TikTok
Join Fan Lab